VR Gina, a teenager K-Pop idol, enjoys receiving lots of attentions on social media, but she also suffers from depression and panic disorder fueled by hateful comments online. Two VR players, connected in real time, become a lamp and a radio in Gina’s room. Gina always grins on the outside, but her room is a surreal space where what’s going on inside her manifests itself. Players who presence as lamp and radio in her space become more and more sympathetic to her feelings and change from witnesses to helper. The moment Gina feels suicidal, they collaborate to project scenes in her memories through a combination of light and sound.